Machine Dreams

Jill Scott

LocationMachine Dreams
Year1994
Category ScenographyMedia technology

CLIENT: Art and Exhibition Hall of the Federal Republic of Germany September till November 1994 These interfaces are broken and recycled machines and symbolic object of everyday use. The viewer brings them to life through interactivity. When the visitor approaches the objects, certain sounds emanate from them – symbolic sounds which relate to the histories of the machine users and the meanings of their workplaces. Technically, this is accomplished by the use of the 3DIS-system (Australian designed software) which divides the room into sensor zones. Four digital black and white surveillance cameras register the viewer’s proximity to the object and trigger the sounds from the hard drive of a PC. These interfaces are very appropriate for a Museum or public display atmosphere.

Client

Art and Exhibition Hall of the Federal Republic of Germany

Services

Concept, Realization, Media Technology

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